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With Indicator(s) I hope to be able to learn how to create applications (Univeral binaries) that interact and utilize each other, even if they may just be copies. Though, not just that, too. 
This text may emphasize more of what's happening now, taken from Mac OS X Technology Overview documentation (also located here):
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The Cocoa application environment is designed for rapid application development. It features a sophisticated object-oriented framework and set of graphical tools that enable you to create full-featured applications quickly and without a lot of code. The Cocoa environment is especially suited for:
New developers
Developers who need to prototype an application quickly
Developers who prefer to leverage the default behavior provided by the Cocoa frameworks so they can focus on the features unique to their application
Objective-C or Objective-C++ developers
The objects in the Cocoa framework handle much of the behavior required of a well-behaved Mac OS X application, including menu management, window management, document management, Open and Save dialogs, and pasteboard (clipboard) behavior. Using Interface Builder, you create most of your application interface graphically rather than programatically. With the addition of Cocoa bindings, you can also implement much of your data display and layout graphically.
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This is also to find out a process and get used to some way, when deploying applications. A forum may be set-up in the future, if necessary.
Thank you for reading this blog where there may be updates, news and other information posted!
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